RULEBOOK
The official rules, guidelines and procedures for IROC.
The IROC Rulebook is outlined below.
All official races will follow this rulebook.
Pay close attention to highlighted items.
League rules are subject to change to help better the integrity of the league.
All standard rules from the iRacing Sporting Code will be used in conjunction with these rules.
When conflict arises from these rules there will be an opportunity to adjust when needed.
Participation Requirements
SECTION 1
-
1.1. Drivers are required to have a consistent Internet connection or may face participation restrictions. Any driver disconnecting due to network issues during a race may only reconnect once. If a second disconnection occurs, the driver will be considered retired from the event.
-
1.2. All rules outlined in the iRacing Sporting Code are in effect for all IROC-sanctioned events at the discretion of race control.
-
1.3. All members will treat others with courtesy and respect. We know that there may be tempers that flare at times and words said out of anger. We also understand that the chat rooms can be like a locker room in giving each other a hard time. However, we should never hear of anyone threatening any harm to another member. Any member found guilty of any such actions either inside or outside the league will face penalties up to and/or including immediate expulsion from the league. This league does not condone those behaviors.
-
1.4. All IROC league events are subject to streaming and as such all league drivers will conduct themselves in an appropriate manner while using iRacing chat. Your voice chat is being recorded and could potentially be broadcasted in a stream. In-game chat may be disabled if it is abused.
-
1.5. All IROC drivers will refrain from irrational behaviors on the track as the league has a standard of expectation for its drivers behavior.
Paint Scheme Requirements
SECTION 2
-
2.1. Paint schemes used in the IROC Series must include the drivers assigned league paint scheme during league races. Please communicate with IROC officials if you have any questions about your scheme.
-
2.2. Drivers may not adjust colors or alter the assigned league paint scheme.
-
2.3. If a league paint scheme is not uploaded for a race a warning will be given. If it happens a second time then the driver will be given an EOL penalty to start the race.
-
2.4. All cars should use the black, stock rim.
-
2.5. All drivers must have Trading Paints PRO in order for the paint schemes to show up properly as they are a custom number paint scheme. Stamped numbers should be set to hidden in iRacing settings.
Practice & Qualifying
SECTION 3
-
3.1. Practice will be a sixty (60) minute session.
-
3.2. All drivers must conduct proper racing etiquette during practice to allow all participants the opportunity to run clean laps.
-
3.3. Refrain from purposely crashing yourself or others on track. Do not sit in the racing surface.
-
3.4. Qualifying will be a five (5) minute session and the driver will be given a two (2) lap attempt at fast time.
-
3.5. Any driver required to serve an EOL on the race start may run a qualifying lap to determine pit position.
-
3.6. Any driver wishing not to run a qualifying lap should select “Ready To Race”.
-
3.7. Bonus points will be given to the Pole winner.
-
3.8. Front row qualifiers (1st & 2nd) of each race will be added to the "Fast Forty" exhibition race towards the end of the season.
Pacing Under Caution
SECTION 4
-
4.1. All drivers shall refrain from driving through the pace car during broadcasted events.
-
4.2. While pacing, the leader must maintain a maximum distance of two (2) car lengths between their car and the pace car. All other drivers must be within one (1) car length maximum of the car in front of them before the pace car turns down pit road or may face a penalty. At no time may a driver lay back in order to gain an advantage. Any attempt at doing so will result in a penalty.
-
4.3. Any contact with another driver while pacing, either before the green flag or while under caution, is prohibited and subject to penalty.
-
4.4. Drivers should refrain from driving in the grass while pacing.
-
4.5. If a driver is unable to maintain pace speed the drivers behind them should pass and catch up to the field.
Starts & Restaers
SECTION 5
-
5.1. On the initial start: All drivers will start when the green is displayed, maintain the lane assigned to them and remain above the apron until crossing the start/finish line. Subject to a post race penalty for violation. Changing lanes or going below the apron to avoid a wreck is approved. Cars should be no more than a car length apart when taking the green. All starts are subject to review.
-
5.2. On all restarts: The race leader dictates the restart after entering the restart zone. All drivers must stay in their lane through the start/finish line after the leader restarts the race. Subject to a post race penalty for violation. Changing lanes or going below the apron to avoid a wreck is approved. Cars should be no more than a car length apart when taking the green. All restarts are subject to review.
-
5.3. The lead car must maintain pace speed before taking the green flag. Dropping 5 mph below pace speed on the restart will be subject to a post race penalty as this is viewed as tampering with the start/restart. These incidents are reviewable and protestable. This is viewed as manipulating a start.
-
5.4. If a driver is found manipulating the start/restart by brake checking or starting and stopping to brake check the field, it will be subject to a post race penalty as this is viewed as tampering with the start/restart. These incidents are reviewable and protestable.
Racing Procedures
SECTION 6
-
6.1. Aside from triggering a caution, in-race actions including incidental contact are considered racing unless deemed by race control as intentional wrecking.
-
6.2. Any in-race actions may be protested; however, continuous frivolous protesting may result in the protestor receiving a penalty.
-
6.3. Blocking is allowed; however, just because a driver blocks does not mean the other driver must yield. If blocking triggers a caution, it will fall on the blocker, not the driver being blocked, and the blocker will be given an EOL. Not yielding is defined as holding the current lane when someone changes lanes to block. If the lead driver is running their normal line and the back car wrecks them then the incident will fall on the back car. If a claim is not made on who caused the wreck then there will be a post race review and penalty handed down post race.
-
6.4. Bump and Run is allowed; however, if it brings out a caution then the driver who caused the caution will be given an EOL. If a claim is not made on who caused the wreck then there will be a post race review and penalty handed down post race.
-
6.5. Lapped drivers will be allowed to race the leader if no more than 1 lap down. If you are 2+ laps down please allow the leaders to pass cleanly. If you are racing for position when a leader is coming up you may race for your position without moving over for leader.
-
6.6. If a driver(s) causes a caution they should claim the caution and be assessed an EOL with Two To Green. If no claim is given, the wreck will be reviewed post race and penalties will be handed out.
-
6.7. If a driver is off the pace and multiple laps down you are allowed to continue to be on track, but please stay clear of the faster cars.
-
6.8. There will be one (1) fast repair per race.
-
6.9. Automatic Full Course Cautions will be used to determine cautions. Admin is subject to throw a caution if warranted.
-
6.10. Lucky Dog and Waive Arounds will be administered by iRacing as they deem fit.
Cautions
SECTION 7
-
7.1. If you are the cause of a caution you should claim the caution to serve an EOL.
-
7.1a. Unclaimed cautions will be penalized.
-
7.1b. If you feel that the caution was net code or a mutual on track racing incident then you do not have to claim the caution.
-
7.1c. Cautions will be reviewed. If caution is not claimed then a post race penalty may still occur.
-
7.1d.
-
First Claim in race - EOL
-
Second Claim in race - EOL
-
Third Claim in race - DQ
-
-
-
7.2. Once a caution flag is thrown, drivers must quickly and safely catch the pace car. Any driver unable to do so should request an immediate EOL or tow.
-
7.2a. If a car is not catching up to the pace car OR keeping pace with the pace car then you are allowed to pass them to allow you to pit properly and/or take the green flag properly. If the slowed car catches you prior to the pit stop or green flag, allow them to get back in position. Black flag will be cleared if needed.
-
-
7.3. When a wave-around car is passing please allow them to pass on the high side with plenty of room for a safe pass.
Pitting Procedures
SECTION 8
-
8.1. When pitting, drivers are expected to remain to the far side (i.e., right on ovals) of pit lane until within 5 stalls of their stall. Drivers are limited to driving through 3 stalls prior to, and 3 stalls after, their stall. (This may be reviewed post race and penalized.)
-
8.2. When exiting, drivers must make a best effort to get to the far side of pit road.
-
8.3. In the event of pit road contact, the driver in the correct lane holds the right of way.
-
8.4. Speeding penalties, entering/exiting a closed pit will not be cleared. (Unless entering/speeding on pit road to avoid a wreck.)
Black Flags
SECTION 9
-
9.1. Any driver serving a black flag on a restart must cross the start/finish line on the racing surface before entering pit road to serve the penalty.
-
9.2. Black flags will be cleared for the following conditions only:
-
Meatball
-
Drivers will be allowed to continue the race even if given a meatball penalty for damage. As long as the car is driveable then there is no problem continuing. If deemed to be an issue on track a post race penalty may occur.
-
-
Passing before the start/finish line while being involved in or avoiding an accident on a start or restart.
-
Entering a closed pit while avoiding a caution. This will be subject to review on a case by case basis.
-
Speeding on pit road while being involved in or avoiding an incident.
-
Beating the leader in the restart zone, but giving the position back within 2 laps.
-
Passing under caution when you kept your pace speed, but the driver that should be in front did not keep up with the field.
-
-
9.3. Any driver may request a black flag be cleared. If for one of the reasons listed above there will be no penalty, but with an incorrect reason for black flag is given the driver will receive a post-race penalty. Do not ask for it unless you know you are 100% right. All cleared black flags will be reviewed post-race.
Penalty System
SECTION 10
-
10.1. Radio Etiquette
-
10.1a. First Offense: Drivers will be warned about radio etiquette if language and banter is continuous. Whether it be between another driver or on their own.
-
10.1b. Second Offense: Drivers will lose their radio privilege for the remainder of the race.
-
10.1c. Third Offense: Drivers will lose their radio privilege for the remainder of the Season/Playoff.
-
-
10.2. Failing to Race League Paint
-
10.2a. First Offense: Drivers will be warned to have the paint for the next race.
-
10.2b. Second Offense: Drivers will be given an EOL to start the race; each race they show up without a league paint scheme.
-
(This is an important rule to help keep our vehicles in line with the terms agreed upon with our sponsors.)
-
-
-
10.3. Laying Back on Starts/Restarts to gain an advantage.
-
10.3a. First Offense: Drive will be given an EOL and serve a green flag pass through penalty for the start of the next race.
-
10.3b. Second Offense: Drive will be given an EOL, serve a green flag pass through penalty for the start of the next race (not at the green flag) and be docked 10 points.
-
10.3c. Third Offense: Drivers will start in the pits and be held for 5 laps. Drivers will also be docked 25 points.
-
-
10.4. Contact with another driver while under caution.
-
10.4a. First Offense: Drive will be given an EOL and serve a green flag pass through penalty for the start of the next race. (not at the green flag)
-
10.4b. Second Offense: Drivers will start in the pits and be held for 5 laps. Drivers will also be docked 10 points.
-
10.4c. Third Offense: Drivers will be parked for the next points races.
-
-
10.5. Jumping the start/restart.
-
10.5a. First Offense: Drive will be given an EOL and serve a green flag pass through penalty for the start of the next race. (not at the green flag)
-
10.5b. Second Offense: Drive will be given an EOL, serve a green flag pass through penalty for the start of the next race (not at the green flag) and be docked 10 points.
-
10.5c. Third Offense: Driver will start on pit road and be held for 5 laps and docked 25 points.
-
-
10.6. Changing lanes before the S/F line on starts/restarts.
-
10.6a. First Offense: Drive will be given an EOL for the start of the next race and serve a green flag pass through penalty (not at the green flag).
-
10.6b. Second Offense: Driver will start the next points race on pit road and docked 10 points.
-
10.6c. Third Offense: Driver will start on pit road and be held for 5 laps and docked 25 points.
-
-
10.7. Manipulating the start/restart of a race.
-
10.7a. First Offense: Drive will be given an EOL for the start of the next race and serve a green flag pass through penalty (not at the green flag).
-
10.7b. Second Offense: Driver will be given an EOL for the start of the next race, serve a green flag pass through penalty (not at the green flag) and be docked 10 points.
-
10.7c. Third Offense: Driver will start on pit road and be held for 5 laps and docked 25 points.
-
10.7d. If manipulation occurs on the final restart the driver will be docked 10 positions plus any penalty that correlates with the number of offenses.
-
-
10.8. Not Claiming a caution
-
10.8a. First Offense: Driver will be given an EOL for the start of the next race and serve a green flag pass through penalty (not at the green flag). (Given if the driver holds his position and/or does not naturally start from the back as a result of the caution.)
-
10.8b. Second Offense: Driver will start the race on pit road and be held for 5 laps and docked 10 points. (Given if the driver holds his position and/or does not naturally start from the back as a result of the caution.)
-
10.8c. Third Offense: Driver will start the next race on pit road and be held for 10 laps. Driver will also be docked 40 driver points. (Given if the driver holds his position and/or does not naturally start from the back as a result of the caution.)
-
-
10.9. Improper driving on pit road during pit stop cycle.
-
10.9a. First Offense: Drive will be given a verbal warning.
-
10.9b. Second Offense: Driver will lose ability to pit with the leaders for a race.
-
10.9c. Third Offense: Driver will lose ability to pit with leaders for a race and be docked 15 points.
-
-
10.10. Wrongly asking for a Black Flag to be cleared.
-
10.10a. First Offense: Drive will start the next race in the pits and be held for 10 laps.
-
10.10b. Second Offense: Drive will start the next race in the pits and be held for 10 laps and lose 40 points.
-
10.10c. Third Offense: Driver will be parked for the next points races.
-
Appeals
SECTION 11
-
11.1. Any driver may appeal a penalty in the post-race penalty report that is in Discord. Drivers will have until 48 hours before the next points race to appeal. The appeal will be heard by the league admin. The decision handed down by the admin is final.
Protests
SECTION 12
-
12.1. Any league member may protest any other member for any action outlined in this rulebook. Protests are heard by series officials who will make judgment based on the submitted evidence. This should be done by creating a protest-ticket in Discord.
-
12.2. All event participants are required to save a replay if they plan to protest an event. All protests for on-track incidents require that a replay be submitted as evidence. Replays are also required for all appeals. Submitted replays must include 1 full lap prior to the incident in question. If you are unable to save and send a replay then have the exact lap that the incident occurred.
Winners Penalty
SECTION 13
-
13.1. After a race win a driver will be given an EOL to start the next race.
-
13.2. If a driver wins two in a row they will be given an EOL to start the next race and be given an EOL after the first caution flag no matter when it comes out.
-
13.3. If a driver wins three in a row then rule 13.1. comes back into play and the count resets.
-
13.3. There will be no Winners Penalty during the Playoffs.